Did I mention I was working on one?
I'm a graphic artist and game developer
Age 45
Student
Joined on 12/5/09
Posted by Izzy-A - June 30th, 2012
working with:
zerocreativity1: coder
Kirbyfemur: music
fornoreason: SFX and VA
Posted by Izzy-A - March 24th, 2011
Element 0: A game I'm making with 7 other people in my Game Design class. It's going to be a 2.5D platformer with lots of chemistry puzzles, but hopefully won't be as boring as usual educational games.
Due Date: A working prototype demo by the middle of May.
Egyptian Puzzle game (title in progress): Working on it with Jason. We're almost done with the editor and soon we can start making some levels.
No specific date we need to finish this by
Slayer 3: Working with Scott to make the backgrounds for his sequel.
Looking at around 2 months to finish it, but might take a little longer than that.
Posted by Izzy-A - February 10th, 2011
Developing another flash game with SantoNinoDeCebu. Going to be a tile based puzzle game, which we think will be pretty good.
Also developing a game in Unity3D in my game design class. It's called "Element 0," and I have no idea if it's going to be good or not.
I have a studio class where I need to finish something by midterm, including 8 other projects that I'm supposed to show to my professors. 3 of those I posted already. Last one will probably be something similar but no idea what it'll be.
In my 3D class, I'm about to do my first non-tutorial based project, mostly using textures. Probably will have at least two more assignments in that class before spring break.
Bunch of still lifes in my painting class. Want to build my own canvas and make something huge by the end of the semester to beat Chris.
Finally I have a photo class. Just small projects every week or two, not sure what kinds of bigger projects we'll have.
I think I made this list just so I can get a sense of how much work I'm loading on myself this semester...